[img]https://i.imgur.com/WmodMWc.jpg[/img] [h1][b]Merlyn Patch #1 - Ver. 1.12.365 / REV 123575 - 8 August 2018 [/b][/h1] [h1][b]Changes[/b][/h1] [list][*]Centered the Marketplace UI (and corresponding popups) and added display of player's current Silver [*]Regional maps now display both user and associate fees for buildings to disallow scamming via charging high associate fees and setting all players as associates [*]When receiving an invitation for a duel with a Silver wager, the Silver value now appears in red to make it more distinguishable from duels without wagers [*]Updated icons for territories in Guild UI: added icons for castles and cities [*]The "Likely Returns" window for Laborers now includes all possible resource types, not just the primary one [*]Added a confirmation message when canceling Marketplace orders [*]All input sliders now update their position while typing (not just when submitting / deselecting) [/list][h1][b]Balance Changes[/b][/h1] [b]Armors[/b] [list][*][b]Mercenary Jacket:[/b] [list][*]CC Resistance Factor: 0.1 -> 0.2 [/list][*][b]Assassin Jacket:[/b] [list][*]CC Resistance Factor: 0.2 -> 0.1 [/list][/list][b]Capes[/b] [list][*][b]Lymhurst Cape:[/b] [list][*]Energy Regeneration per second: 5% -> 8% [/list][/list][h1][b]Fixes[/b][/h1] [list][*]Fixed an issue where, after crossing to or from an unrestricted PvP area while mounted and holding the mouse button, movement would stop and require clicking again [*]Mount gallop / speed boost sounds of other players are now muted in cities [*]Fixed an issue where, when opening item details from the Market UI or inspecting players, only the base item was shown (i.e. quality and specialization bonuses did not appear) [*]Fixed an issue where a player's selected spells were not visible when inspecting them [*]Thetford-flagged players will no longer take damage from the Thetford Commander's Meteor spell [*]Fixed an issue that sometimes allowed two faction bosses to spawn at one outpost [*]Fixed an issue where the Destiny Board was displaying the next Mastery / Specialization level instead of the current one [*]Fixed an issue where, when accessing the Destiny Board via the Item UI, the Fame level displayed in the weapon node was incorrect [*]Adjusted colors on forest maps to differentiate non-playable areas from lowered ones [*]Re-added missing resources to Inis Mon cluster [*]Fixed an issue where total price and tax in Marketplace UI appeared incorrect because decimals did not display [*]Corrected Artifact item listing order in the Hunters' Lodge [*]Fixed an issue where, when crafting with a full inventory and journals, the updated journals would take up a slot and prevent returned resources from being generated [*]Character weight no longer changes when splitting stacks of items [*]Fixed an issue where text in speech bubbles would sometimes appear as gibberish / placeholder text to other players [*]Corrected an issue that allowed overfeeding of farm animals [*]Equipping from a chest will no longer equip an off-hand item if a two-handed weapon is already equipped [*]Fixed an issue where using Bloody Reap (Infernal Scythe) would silence the caster [*]Fixed and issue where Protection of the Fiends and Magic Sphere buffs were not active for their whole duration (the buff would sometimes drop for a brief moment) [*]Fixed an issue where the region map would sometimes not display correctly when opened from the world map [*][Android / iOS] Fixed the zoom orientation when pinching to zoom the world map [*]Multiple characters using Deathward Climax on the same target will no longer override each others' effects [*]Fixed an issue where harvesting crops right after they become fully grown displayed an incorrect yield [*][RU Version] Fixed an issue where Cyrillic ё and Ё characters were not displayed correctly [*]Numerous additional graphical, UI, audio, animation, and localization fixes [/list]