Alaskan Road Truckers, Patch 1.4
Author: Flo,
published 6 months ago,
Last month we brought you patch 1.3, our biggest single update since launch, and the response from the community was as inspiring as it was heartwarming. The development team has carried that energy through to patch 1.4 which is out now.
We fixed over 100 bugs last time and made improvements to a range of areas, and we’re not slowing down. We’re optimising the game to deliver a smooth experience, improving visuals and updating the AI to make the roads feel more realistic than ever, based on the steady stream of feedback from the community.
[h1]Full patch notes:[/h1]
[h2]Optimisation[/h2]
[list]
[*] Optimisation of textures, materials and light maps
[*] Optimisation of trailers, buildings and animals
[*] Optimisation of towns: Fairbanks, Palmer, Delta Junction, North Pole, and Paxson
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//33660248/d930e4c7cd891037b1bf27f2fc3323373dcfc8a2.png[/img]
[h2]Visual[/h2]
[list]
[*] Art improvements to Northern Alaskan terrain
[*] Reworked the user interface on the map screens
[*] Added the possibility to switch between light and dark UI themes
[*] Added trailer preview graphics to job descriptions
[*] Improved the look of fog and made it less dense on lower visual settings
[*] Improved the cable connecting animations
[*] Improved pop-in / draw-distance management (GPU and CPU optimization)
[*] Added company logos to container trailers
[*] Reworked the texture on dirt roads
[*] Improved the look of reflections on wet grass
[*] Made all truck skins available on all current models
[*] Lightened up all the logistic location offices during daytime
[*] Reduced the color difference between birch trees seen from afar and closer
[*] Reduced the brightness of light sources
[*] Improved the colors of traffic lights
[*] Improved the contrast and brightness on selected textures
[*] Balanced the overall contrast of the game
[*] Replaced some NPCs with better models
[*] Fixed some trucks having incorrectly applied customization components
[*] Fixed the flag flickering
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//33660248/abbdebd74d538efe7728797733ef98fd385df68e.png[/img]
[h2]Controls[/h2]
[list]
[*] Increased the speed of map zoom
[*] Added new controller preset and renamed presets for more clarity (Controller steering type determines the general speed and sensitivity of truck steering. Steering correction curve determines the sensitivity and dead zones of thumbsticks)
[*] Added the possibility to bind and use the radial menu on a controller
[*] Enabled scaling truck decals when using a controller
[*] Enabled switching workshop menu tabs with L1/R1/L2/R2 when using a controller
[*] Enabled using the truck shop with a controller
[*] Tweaked controller vibrations
[*] Improved the communication of binding conflicts
[/list]
[h2]Gameplay Changes[/h2]
[list]
[*] Adjusted the speed of AI cars around dangerous turns
[*] Improved the overtaking behavior
[*] Fixed traffic and navigation near Fairbanks
[*] Added 35 and 45 mph speed limit signs
[*] Added a new type of AI car
[*] Added one new trailer (cement tank trailer) and new jobs
[*] Made more jobs available during the early stage of the game
[*] Made it impossible to die of exposure inside the truck when the heater is on
[*] Fixed the collision problem with the big-boy military chopper trailer
[*] Reworked the traffic ticket calculation system to make the fines more realistic
[*] Improved the placement of traffic police patrol cars
[*] Oil overfill is now communicated to the player in the workshop and via a HUD icon
[*] Added auto parts stores in Prudhoe Bay and Valdez
[*] Added bulbs to stores and enabled the player to manually fix the headlights
[*] Fixed the problem where discovering new cities would not work
[*] Enabled previewing trucks in the truck store even without having the required license
[*] Adjusted the fuel capacity of trucks in higher classes
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//33660248/859a9d0c56e395ec073b65bfd6e7b406935a7fa3.png[/img]
[h2]Sound[/h2]
[list]
[*] Added the sound of swaying grass and twigs breaking when driving on grass surfaces
[/list]
[h2]Other[/h2]
[list]
[*] Fixed a rare instance of trucks disappearing from the parking spot
[/list]
If you want to chat with us in more detail about ideas or issues, our [url=https://discord.com/invite/TVWqt38]discord[/url] is a great way to keep in touch and we love to hear from our players, and you can help shape the future of Alaskan Road Truckers with your input.
If you’re returning after a long absence, take a look around, kick the tyres, see what’s new in the world. We’ve worked hard to address the feedback at every stage and we’re immensely proud of how the game has grown, so if you previously gave us a negative review, see how things stack up now. Maybe you’ll be inspired to write a new review and let us know how we’re doing.
[h2][b]Stay in Touch[/b][/h2]
Buy Alaskan Road Truckers on Steam:
https://store.steampowered.com/app/849100/Alaskan_Road_Truckers/
Grab the free Ice Roads Expansion:
https://store.steampowered.com/app/2704590/Alaskan_Road_Truckers_Ice_Roads/
Get badass cosmetics with the Mother Truckers Edition:
https://store.steampowered.com/app/2600800/Alaskan_Road_Truckers_Mother_Truckers_Edition/
Become a post-apocalyptic warrior with the Trucking Hell Edition:
https://store.steampowered.com/app/2709680/Alaskan_Road_Truckers_Trucking_Hell/
Join our Discord: [url=https://discord.gg/7nzKkAVgN4]https://discord.gg/7nzKkAVgN4[/url]
Like us on Facebook: [url=https://www.facebook.com/alaskanroadtruckers]https://www.facebook.com/alaskanroadtruckers[/url]
Follow us on Twitter: [url=https://twitter.com/alaskantrucksim]https://twitter.com/alaskantrucksim[/url]
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Check out the Alaskan Road Truckers wiki:
[url=https://alaskanroadtruckers.wiki.gg/wiki/Alaskan_Road_Truckers_Wiki]https://alaskanroadtruckers.wiki.gg/wiki/Alaskan_Road_Truckers_Wiki[/url]