Weekly Update/10
Author: CemilBey,
published 5 months ago,
This week at Aim Zen, serious software infrastructures were developed on data processability, in order to process player content correctly and transfer it to the cloud.
A serious part of the players' task creation system has been developed (EA version):
[img]https://clan.cloudflare.steamstatic.com/images//44848962/cda1070484ed488e08fdd912a221a03021129970.png[/img]
Users can specify and randomise the parameters of the tasks they create.
[b]Implemented Task Settings:
[list]
[*] Target Mode: Grid, Single_Axis, Moving, Tracking.
[*] Target Scale.
[*] Randomize Target Scale.
[*] Maximum Target.
[*] Randomize Maximum Target.
[*] Spawn Delay.
[*] Randomize Spawn Delay.
[*] Target Movement Speed.
[*] Randomize Target Movement Speed.
[*] Direction Change Interval.
[*] Ranomize Direction Change Interval.
[/list][/b]
The next Demo update will be in June, and since the updates until then will be technical, we'll be taking a break from visually pleasing devlogs.
Stay Tuned.
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[i]These were the changes made this week, see you next week...[/i]
https://store.steampowered.com/app/2791290/Aim_Zen/