[img]https://clan.cloudflare.steamstatic.com/images//35210618/399b35e79390782483f0eb97fc5e869ae51ecf46.jpg[/img] Welcome to an exciting update for [i]Age of Empires II: Definitive Edition[/i]! [b]Tomorrow, March 14th[/b], the new [i]Victors and Vanquished[/i] DLC it will officially be available to play - featuring nineteen epic scenarios. Play as Ragnar Lothbrok, Oda Nobunaga, Charlemagne, and more. Plus, now all previously event-exclusive cheat codes are now available to all players, and a new cheat code has also been added! While there are plenty of notable things to look forward to in today’s build, here’s some of the big highlights coming with this month’s update: [list][*] New QoL Features: [list][*] Regrouping improvement: Units in line formation will only regroup into a column after a move or attack move command of more than 30 tiles, instead of 10 tiles previously. Patrol command keeps its previous behavior of always forming a column, regardless of distance. [*] Military units now evenly spread themselves into nearby siege equipment or transports. [*] Added a “Drop Off” command to villagers to automatically force-drop and return to work right away. [*] Added a “Seek Shelter” command for villagers. [*] Added an “All Back to Work” command to garrisonable buildings.[/list][*] Bug fixes based on your feedback [*] Balance changes[/list]Be sure to dig down into the post below to get all of the smaller details before hopping in-game and checking them out firsthand. [quote][b]This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming![/b] [url=https://www.ageofempires.com/news/age-of-empires-ii-definitive-edition-update-107882/][img]https://clan.cloudflare.steamstatic.com/images//35210618/e0c0552e7cd0baf003bee7b6aa3e7b974956b776.png[/img][/url][/quote] [quote]💬 [b]DISCUSS:[/b] [url=https://forums.ageofempires.com/c/age-of-empires-ii/] Age of Empires II: Definitive Edition Forum[/url] 🗣 [b]JOIN:[/b] [url=https://discord.gg/ageofempires] The Age of Empires Official Discord[/url][/quote] Thanks again to our amazing community members, all of whom have helped to make [i]Age of Empires[/i] what it is today! —The [i]Age of Empires[/i] Team [hr][/hr][code][h1] ◆ UPDATE 107882◆[/h1][/code][hr][/hr] [quote][h1][b]Game[/b][/h1] [img]https://clan.cloudflare.steamstatic.com/images//35210618/1db5c65a88bbfe0c20e6ed2d39eb75f446dc5dc4.png[/img] [quote] [h2]Stability & Performance[/h2] [list][*] Fixed a crash which could occur when loading a saved scenario game. [*] Fixed a desync that can occasionally occur with ranged unit animations on different framerates. [*] Fixed a crash which would occur when a player joins a lobby and the host adds an AI.[/list] [h2]Graphics[/h2] [list][*] Fish Traps now display outlines when visually obstructed by buildings.[/list] [h2]Audio[/h2] [list][*] The correct music track now plays for Romans, Armenians and Georgians when having them selected in History section. [*] Horse and Hunnic Horse move sounds no longer play at the edge of the map. [*] Background music now correctly loops in Return of Rome campaign menu. [*] After purchasing a DLC from the Store, its campaign audio will now correctly load without having to reboot the game.[/list] [h2]UI[/h2] [list][*] Updated the checkbox graphics for main and secondary objectives. [*] The availability/upgrade level bars in technology tree preview now have more distinguishable colors. [*] Relics no longer have armor display on their UI with Extended Unit Stats enabled. [*] Javelina in Return of Rome now has correct icon. [*] Pending Invitations screen no longer displays ‘Create Warrior Priest’ text instead of ‘Name’. [*] The HUD will no longer display units garrisoned in transports if many land units are simultaneously selected. [*] The names of map size options now display their base dimension.[/list] [h2]Hotkeys[/h2] [list][*] Ungarrison hotkey now consistently works for Rams when having several garrisoned and ungarrisoned Rams selected together. [*] Convert hotkey for military units now functions correctly.[/list] [h2]Multiplayer[/h2] [list][*] The match will no longer terminate for all players when one player in a game with more than two players goes out of sync – only the desynced player will be dropped. [*] Fixed an issue where it was possible to pause the game endlessly in Multiplayer, instead of being limited to 10 pauses.[/list] [h2]Xbox[/h2] [list][*] Changed UI Crossplay checkbox to be un-interactable if the cross-network play is blocked in the Xbox privacy settings. [*] Create lobby submenu now shouldn’t remain open if the player is disconnected after hosting game and before lobby browser is opened. [*] When the Minimap Camera Lock Behavior is set to Fast Pan the [Y] display button on the minimap is no longer shown. [*] The [Y] Quick Command does no longer appear when you try to build, but cannot afford a Lumber Camp using the site based radial menu. [*] Conversion related warning messages about Atonement and Redemption are now shown in the notification area on the left on Xbox. [*] Fortified Church is now shown correctly as age-up requirement for Armenians and Georgians in the Xbox version when using a controller. [*] University now has the correct icon in the age-up requirement display. [*] The Set Gather Point command is no longer shown in the Donjon’s radial menu on Xbox when using a controller. [*] Buildings can now be commanded to attack enemy buildings. [*] Fixed an issue on Xbox where “ Treason” was not available in the Castle’s radial menu in the Regicide game mode. [*] Fixed an issue on Xbox where the [LT] button icon was not shown at the bottom of the Spectator Mode section in the Help Index. [*] Fixed an issue where setting a hotkey for Delete Unit command wasn’t working correctly. [*] Fixed an issue on Xbox where the game would crash when trying to select a “Granary”-object with Extended Unit Stats turned on. [*] Fixed an issue on Xbox where players could bypass the pause limit on multiplayer matches.[/list][/quote][/quote] [quote][b]This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming![/b] [url=https://www.ageofempires.com/news/age-of-empires-ii-definitive-edition-update-107882/][img]https://clan.cloudflare.steamstatic.com/images//35210618/e0c0552e7cd0baf003bee7b6aa3e7b974956b776.png[/img][/url][/quote] [quote][h3]:alertalert: [b]DISCLAIMER[/b][/h3]This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence. For the latest updates and announcements, please visit our [url=https://twitter.com/ageofempires]social channels[/url]. [/quote] [h2]Last Chance to Pre-Order with a 15% Discount![/h2] https://store.steampowered.com/app/2805510/Age_of_Empires_II_Definitive_Edition__Victors_and_Vanquished/?beta=1