'Freak' Update 0.80 is now live!
Author: Adam Travers,
published 5 months ago,
Hi everyone! Check out the biggest update yet!
[h3]NEW CONTENT[/h3]
[list]
[*] Added new Hotshot and Freak difficulties! Freak mode can be customized further by activating the freak stars. 5 new steam achievements have also been added for these.
[*] New encounter mechanic! Meet the denizens of the desert and manage your risks and rewards. Replaces the research mechanic which has been demoted.
[*] New wave generation! Get a preview of the next waves enemies for more strategic play. Waves are now procedurally generated and more dynamic.
[*] New Shield Charger structure! Boosts your max shield HP. Shield expansion perk has also been buffed to boost a % of max shield also.
[*] Updated Research Lab! Now has a chance to level-up when you build. Level up the perk for a better chance. This new system feels fairer and gives the player more control!
[*] New Perks! New mastery-type perks boost weapon sub-types. Use the Contingency Cores perk for extra lives.
[*]
[/list]
[h3]BALANCE[/h3]
[list]
[*] Buffed player move speed.
[*] Buffed briefcase upgrade damage.
[*] Nerfed angel kaiju satellite drop attack - replaced with bombard-style attack.
[*] Nerfed horizon beam range slightly so it no longer offscreens.
[*] Nerfed swarm launcher damage.
[*] Nerfed nova tower upgrade damage.
[*] Nerfed flamethrower piercing down slightly.
[*] Nerfed miniroller generally.
[/list]
[h3]BUG FIX[/h3]
[list]
[*] Fixed some bugs for players on ultrawide monitors.
[*] Fixed damage calculation for personal weapons.
[*] Fixed stat calculation for drone factories (drones are no longer affected by adjacent buffing towers).
[*] Drone factories no longer have 'Tower' subtype.
[*] Fixed some minor performance related bugs.
[/list]
As always, thanks for playing! And please let me know how you're going with the game and the new updates. The feedback is very much appreciated.
Cheers!
Adam