Version 1.0.5 is now out, just in time for the weekend! [h1]Input[/h1] [list] [*] New system allowing the use of any USB device (controller / wheels). Toggle option to switch between gamepad and other USB device [*] Custom bindings for all devices [*] Xbox / PlayStation controllers should work automatically when not toggled onto other USB [*] Mouse steering option for keyboard & mouse (Toggle in settings) [/list] [h1]Race scoring[/h1] [list] [*] Fleet race score reset (Previous scores are still stored which we may display later) [*] New scoring system. Base score for a win/loss is 20/-20 (changes depending on your position in a fleet race). This can scale based of opponent level to a max of +/- 5 from the base score. The previous system allowed scaling to go to zero which was contributing to gaining very little points or none at the top of the leaderboard [*] Fixed an issue of multiple score updates at the end of a race [*] Players who quit a match before the end of a race will be penalized -40 points on the leaderboard [/list] [h1]Penalties[/h1] [list] [*] Fixed ghost boat penalties when a player left a match [*] Fixed penalties after crossing the finish line [*] Reduced the time you can cross the start from 5 seconds to 3 seconds [*] The wind penalty applied to your yacht has been increased to reduce your wind by 30% from 20% [/list] [h1]Other[/h1] [list] [*] Fixed issue where online race course could be changed by a player [*] Fixed issue of flying yacht when disconnected [*] Fixed issue with quick match button double input [*] Fixed an issue where on some collisions one player could be teleported back to the starting area [*] Fixed resetting yacht issues in the tutorials [*] Improvement to loading assets [*] Small performance improvements [*] More detailed information on an error where people fail to load a dependant library [/list] [b]To keep you updated on what is coming next, here is some of the tasks we are working on:[/b] [list] [*] Performance improvements [*] Spectator Camera [*] Replay save / load [*] Collisions handling when you are not at fault and ensuring you get less of a disadvantage [*] E-Series (more information to come!) [/list]