STATUS REPORT #2 - Power Down
Author: CrissCrossGal,
published 1 year ago,
[h2]Greetings esteemed colleagues,[/h2]
In this installment of the Status Report we’ll give you a glimpse into the day-night cycle and electrical systems of the GATE Cascade Research Facility. Understanding how to work with power and light are essential to surviving what the Facility throws at you!
[h2]Night and Day[/h2]
During core work hours, the Facility is illuminated for the safety and productivity of its employees. But each night, once staff return to their dormitories, the power is switched off, and nightfall descends; making your way around becomes a new challenge.
[img]https://clan.cloudflare.steamstatic.com/images//43009981/bee218d2d4ef3311cd227c6b73b289e006f5c984.gif[/img]
If you need to control light levels during daytime, simply flick a switch – outside those hours, you’re going to need to get more creative. (Hint: just starting out? Small office lamps are your friend and flashlights are indispensable).
[img]https://clan.cloudflare.steamstatic.com/images//43009981/8a0eb15ab9e36e3ffe87c9feb414013f0d97ca8f.gif[/img]
[h2]Power ON[/h2]
A large range of equipment and apparatuses need heavy power to function – from standard GATE gear to repurposed items and inventions, crafted by the great minds of its staff.
Need a work-bench? Gotta power it up. Want to cook a meal for friends? Connect that cable to your makeshift stove. Looking to recharge your flashlight? You guessed it…
Need more range or sockets, use a plug board! And don’t worry - the lights may be out, but the power sockets stay on all night long.
[img]https://clan.cloudflare.steamstatic.com/images//43009981/0b6acc6eb8f28279b0aa7532449cff5603844deb.gif[/img]
[h2]Change of state[/h2]
When night sets in, security protocols change as well, and you’ll need to proceed with caution. There are many projects at the GATE Cascade Research Facility, and some are still under development and testing. You can’t always be sure they will differentiate friend from foe.
[img]https://clan.cloudflare.steamstatic.com/images//43009981/b50fa8f8c43a9ec43c7010fbb2ecea10168e2acb.gif[/img]
[h2]Darker = Colder[/h2]
When the darkness sets in, so does the cold. Facility ventilation (and heating) drops dramatically at night. When the lights go off, you’ll need to watch your temperature more closely, especially in heavily damaged sectors.
[img]https://clan.cloudflare.steamstatic.com/images//43009981/528bd7f942bc377fa21a395dce2d371d00dbc2fb.gif[/img]
[h2]Stay tuned[/h2]
That’s just an introduction to lights and power in Abiotic Factor. For more information, watch our dev logs, and sign up for the [url=deepfield.games]Newsletter[/url] to jump in on future playtests and see for yourself!
[b]See you next time, Scientists![/b]
[b]Join our Discord[/b]:
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