Patch notes v1.137: [list] [*] Pendulum in the cogwheel tower has a more predictable pattern so no more "bad cycles". [*] Clothes line should be less "crazy" when you reach it very quickly. [*] Turned up physics calculations a little bit so that there are fewer "errors" in the physics engine which should lead to more predictable gameplay behaviour. [*] Tweaked some friction values for certain objects (very minor changes). [/list]