1.149 - 5th October 2024 — - Online MP Crititcal fix - reworked how "friendly/non-freindly" enemies work so hopefully bosses that were out of sync, will now be in sync. Note I had to change a lot of code here that potentially could even affect single player mode, so PLEASE let me know if anyone finds any enemies/friendlies that are behaving weird - Online MP "miniboss" red circle synced better, before it was on some enemies that weren't actually minibosses